Automatically place stolen treasure maps (and other trophies) on the ignore list. Add the ability to decide how stolen jewelry should be handled. The average value of the fence-able items (off by default). A collection of Shadowmark encrypted maps showing the locations of lockboxes, pick pocketing marks, guards who lurk indoors, and with new marks showing Thieves' Troves, hidden panels, and Restricted Areas (Tresspassing mechanic). On the right side of the ESO Map you can use the Home button to get back to the main map. It might return later. Note: The Russian translation for this feature was done by Google since it was done at the very last minute before release. The estimated session's income you'll get if you fence items of like value up to your per-day limit. Coldharbour is neutral main story final zone. We've pulled out the map and marked off all dig site locations and . (A little extra protection that does not always work fast enough. Automatically place stolen deprecated items on the junk list. Modified the settings saves so that it distinguishes which megaserver you are currently on. Version: 3.0 by: Shadowfen [ More ] Depends on the following (separately installed) libraries: LibSFUtils, LibAddonMenu Thief Tools provides a variety of helpful tools to help you manage and profit from your thieving career: A configurable status bar to provide you with your current hot item counts and quotas. It's a small chest from the Thieves Guild DLC. Cheshire1981 has developed a more accurate calculation for bounty value decay over time for the under-level 50 toons and has graciously permitted me to use it. If it was me, I'd do the DLC small zones first (Hew's Bane, Gold Coast, Clockwork, Murkmire, The Reach, Pellitine). Note: Further investigation of two known problems: max number of fences not increasing when you put a skill point in Trafficer passive, and the fences left counts not resetting when the fence resets daily are both traceable back to the fact that Zenimax does not update the counters that this addon references until you visit a fence. Hew's Bane is zone in The Elder Scrolls Online: Thieves Guild DLC. Happy thieves troves hunting! Map pins will display treasure chest and thieves trove spawn locations right on your map. Possibly fixed the "[TT]hFence sells left: " prompt that was occasionally seen. The Thieves Guild is a criminal organization consisting of rogues and thieves found all over Tamriel. The city is notable for its multiple levels and raised platforms. Added the option to have a fence reset timer on the status bar like Thief's Knapsack Extended has. demonaffinity. (map) Points of Interest Bright-Throat Village A settlement found in the eastern shore of Murkmire. Fixed the turning off the Estimated Fence slots = 0 warning by setting the slider to zero. Added Russian translations for the new strings. They contain stolen items, gold, lockpicks, potions, regional equipment and coarse chalk. (map) Dead-Water Village A settlement found in western Murkmire. There are many of them scattered around the world, and they glow blue. When logging in (or reloadui), this is reset to whatever the ESO setting is. Added special handling to auto-junk spoiled food (which oddly enough is not considered to be "trash" by ESO). Location related to Thieves Guild and the exclusive Thieves Guild skill line. Adjusted the fenceable value shown to take into account the haggling perks. It is not really needed in those areas as there are no guards and nothing to steal there - and you have more pressing concerns anyway, like hostile players, to worry about. A graph of your fence-able items' quality. You just need to open the trove and a pin with yellow bank icon will appear. Rewrote significant portions of the settings logic. These treasure troves contain valuable items and loot that can be collected by players. Use the /tt.tm or /tt.safe command in the chat window (they are identical commands - I wanted the /tt.tm because I was used to using the TroubleMaker addon). The next time some inventory change occurs to cause ThiefTools to rescan your inventory, the items that you unmarked as junk will automatically be put back into junk (unless you have changed the setting that caused that item to be considered junk). Well you have to have Thieves guild DLC (Hew's Bane) to even . (map) Tsofeer Cavern A delve located southwest of Dead-Water Village in Murkmire. You find "leads" doing different stuff out in the world which can lead to a treasure, a furnishing, or part of a larger mythic equipment piece. Rare ingredients and ingredient additives are now set to "Launder" even if you have the ingredients setting on something else. The map also includes locations of other important . In this case, thieves troves (and some other sources in Malabal Tor like safeboxes) give a lead for a furnishing called Silvenari Sap-Stone. Earlier versions will break the user interface. Fix "Not a thief" setting to toggle on and off properly. There are 4 boxes in a square. (requested by sirfutsalot). Thieves Troves are small wooden containers marked with the Thieves Guild symbol that can be found across Tamriel. You can click the map to open it to full size. A configurable status bar to provide you with your current hot item counts and quotas. Fixed it so that when you deconstruct stolen gear, it is properly subtracted from your count of stolen goods. Provided a "This character is not a thief" setting, so that when you turn it on the Thief Tools bar will not automatically be visible for that character when you log in. Requires an updated version (44) of LibSFUtils. Added the Russian translations for the new strings thanks to ForgottenLight. Now requires version 38 of LibSFUtils (recently released). Detailed and revealed map of Murkmire Zone in (ESO) The Elder Scrolls Online: Murkmire DLC with Delves Maps, Skyshards Location, Points of Interest, Quest Hubs, Striking Locales, Wayshrines, Group Arenas, Storyline Quests, World Bosses, Crafting Set Stations, Treasure Maps, Outlaws Refuge, Player Housing, Quest Starters. They have served their purpose and have now been removed. They're small enough to establish an easy route with Harvest Map . Should be fixed, but I don't have a character I can test it with anymore. Removed direct dependency on library LibStub. Changed to ZO_SavedVarsNewCharacterId() in order to properly handle toon name changes with saved variables. The Abah's Landing Wayshrine can be found outside the city's western gate. in the Filter settings should now show that it defaulted to Legendary instead of being blank.). (You will need to update your setting for these.). TheBlueCheese22 3 yr. ago. When all his ambitious endeavors ended in failure . Also lock picking any chest slightly raises your letterman. Quests Achievement: Leave No Stash Behind. We will see if this finally fixes the problem of the bar suddenly deciding to disappear for no apparent reason on some characters. Fix bounty timer that got broken by game upgrades. Recipes were not separating into provisioning and furnishing recipe categories. Added special checks to the Ingredients so that you can say to junk them and the Flour and Decorative Wax will not be junked (because they are "rare" and used for furnishing recipes too.). Detailed and revealed map of Summerset Zone in (ESO) The Elder Scrolls Online: Summerset Chapter with Delves Maps, Skyshards Location, Points of Interest, Quest Hubs, Striking Locales, Wayshrines, Public Dungeons, Group Trials, Storyline Quests, World Bosses, World Events, Crafting Set Stations, Shalidor's Library Books, Treasure Maps, Outlaws Refuge, Player Housing, Quest Starters. These troves seem to be farmed heavily, though it doesn't make much sense. Fixed the lua errors being reported from the junkIt function. The guild is the subject of the Thieves Guild DLC.Joining the guild, visiting Abah's Landing for the first time or opening your first Treasure Trove provides access to an exclusive skill line. Sometimes treasure maps or edicts can be found. The city is notable for its multiple levels and raised platforms. raw and refined materials (clothing, woodworking, and blacksmithing), Treasure maps (and other trophies) are automatically set for Launder, Use the /tt.as command in the chat window, Bind a keyboard key to the "Toggle Auto-Steal" in Controls->Addon Keybinds->Thief Tools, items that have been deprecated by Zenimax, spoiled food (which, oddly enough is not considered trash), Rare ingredients and food additives such as flour and decorative wax will not be auto-junked even if you have set ingredients to "Junk". Removed some debug printouts that were mistakenly left in chat. :-). This change will require everyone to redo their settings to save them for the megaserver(s) that they play on, but it allows people to play on multiple megaservers without getting the savedvariables corrupted. Comments YouTube Legendary is the default (and cannot be turned off). Removed debug messages from chat (sorry). Add resetting of "Not a thief" to the /tt.resetbar command to bring back tool bars that have started going invisible. 1 The Oakensoul Ring: Petrified Oak Loop drops from Strongboxes (safe boxes) and thieves troves in Murkmire 2 There are only about 20 ish strongboxes in Murkmire 3 Murkmire strongboxes have a variable re-spawn timer of between 5-40 minutes per strongbox 4 The Harvestmap addon shows the position of strongboxes with a thieves den icon The Telvanni Alchemy Station is one of these antiques for which players must track the dig site locations, find the leads and scry them. You will have to reset your characters settings. It has helped me keep track of my empirical sticky finger ways. Made them occure more often, but reduced the value of the content. - Custom map filters allow you to choose . ), The colors of the quality stolen bars are back in all their glory. Fixed the color problem with icons on the bar. Note, you can "Unmark as junk" an item that was placed in the list, but it will be put back at some time in the future (the next time that the backpack contents are scanned again) - so ALWAYS examine the contents of the junk list before you destroy it!! Usually contain decent loot. but still locked behind a DLC paywall to keep the crowds at a minimum (unlike the starter zones). A convenient control of whether you are allowed to kill NPCs or not - and an icon to display at a glance which mode you are in. Thank you very much for this handy addon. During the early days of Ra Gada, Prince Hubalajad claimed this Hammerfell peninsula for his own. Updated the Russian translation for the "not a thief" feature (previously from Google) thanks to ForgottenLight. Fixed. The display of launders/launders left was not always working properly. It is ruled by Molag Bal, the Lord of Brutality and Domination, a Daedric Prince dedicated to enslaving all the . The display of fences/fences left did not update when you put in the skill point to upgrade it. (In particular, the new "don't junk if quality is at least ???" Split out Recipes into Provisioning and Furnishing Recipes so that you can control them separately. I recommend stealing everything you can, anywhere. (And the previous color fix is still fixed!). Fixed error where minimum quality to save was set to "Mode_Legendary" instead of 5. provisioning recipes and furnishing recipes (formerly just "recipes"). . The total value of fence-able items you're carrying. This allows you to remove items from the junk tab by unmarking them, and then doing a sell all junk or destroy all junk (as appropriate) on the remaining junk items. Fixed a bug where rarely the ThiefTools bar would be colored all black. (reported by AgnarUrthadar) (Fix suggested by wyzzard2k). Fixed problem with not being able to turn on auto-stealing mode after turning it off. . Change the addon version number in display. If the Russian says something completely idiotic, I totally blame Google! Use the /tt.junk command in the chat window, Bind a keyboard key to the "Toggle Auto-junk, stolen" in Controls->Addon Keybinds->Thief Tools. When the inventory page is closed, the auto-junker will automatically go back to its set mode. The setting of auto-junking on or off with /tt.junk is now remembered between sessions (logins and reloads). Okay, there is probably a better one somewhere, but it is the best one I and a lot of the people I have spoken. Every character will have the Thief Tools status bar displayed in the same location on the screen. Updated /thieftools help command to use the new utilities from LibSFUtils. Smart auto-looting of stolen items Fixed lua errors reported from OnStealthChange function and OnRemoved function. Added a new Warning Announcements setting section to allow you to set if you want to be told when your inventory is about to be full or if you have stolen enough for today's fencing quota. ESO Hew's Bane Zone Guide. never mind, the bug was a side effect of a bug from master-merchant. This allows separating out specifically the "Decorative Wax" and "Flour" ingredients that are used for furniture crafting. Modified auto-stealing so that if it sees that you have been detected, before the container opens then it will revert from auto-stealing to looking. Click here . Made it possible for addon keybinds to be translated to other languages. It enables you to find special chests called Thieves Troves scattered all around the game world . Added filtering of stolen alchemy reagents and solutions. When you are not sneaking, then you can look in containers/NPCs without stealing from them. Dunno if something changed in the game, or what else, nor how to check why. The sound has been turned off for the "inventory almost full" and "fence almost full" warning messages as a trial. I've only found a few of them scattered around Tamriel. The dreadful Oblivion plane of Coldharbour is a place of death, despair, and infinite cruelty. All chat messages that come from ThiefTools are now tagged with "[ThiefTools] " in the chat window. Added a toggle to enable/disable the "Prevent killing of innocents". They did that with safeboxes. I have noticed that for some reason, the countdown timer no longer takes the Swiftly Forgotten passive into account. Intro 0:00Thieves Trove #1 5:00Thieves Trove #2 6:00Thieves Trove #3 6:40Thieves Trove #4 7:20Loose Stone #1 7:57Thieves Trove #5 8:40Thieves Trove #6 9:10Th. 6 0 1. And at least in my game, they have a sound that can be heard pretty far away, unless that was just my 64exe messing with me. The Elder Scrolls Online (ESO) added several new antiquities in the Necrom chapter for players to obtain through the Antiquities system. Sold by Outlaws Refuge Merchants for 5,000 Gold . The "Junk" option will cause the item to automatically be placed in the Junk tab of your inventory. Go to bottom right town and go to the market there where traders sell weapons, armour and craft stations too. It is based in the city of Abah's Landing, found in Hew's Bane on the southern coast of Hammerfell..
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