bullet drop(m) = (200m / 800m/s)^2*4.9m/s^2 = 0.306 meters The triangle reticle should be zeroed to shoot at the tip of the triangle but in game it shoots in the middle of it - I tried changing that but it messed with the shader so I disabled it and changed to a dot as in newer DeltaPoints. Archived post. PK-120 (GRAU Index - 1P87) is a holographic sight produced by Valday. So long story short, I decided to scratch this itch once and for all and created the Tarkov Visual Magnification Comparison Chart For Assault Scopes (And Two Relevant Rifle Scopes I Decided to Include Because I Like Them). The TAC30 is a classic in the Tarkov community, as it operates as one of the best price-to-performance scopes in the whole game. I use the zeroing and do just fine, just outside the zeroing is when I have an issue (height in cm / height in milldots) x 10 = range in meters. This website is using a security service to protect itself from online attacks. The first of the two worthwhile thermal scopes is the REAP-IR, which sports a 2.5x fixed magnification across white hot and black hot thermal modes. Started January 16, 2016, By Tarkov Visual Magnification Comparison Chart For Assault Scopes (And Two Relevant Rifle Scopes I Decided to Include Because I Like Them). Like if I know my target is 300m (4 Millr tall), I am thinking if I'm zeroed at 200m (max for the scope), it's about 1 marking below center, based on how it feels in game. Tuhjay for making it all work in AKI 3.0.0 for You guys, SamSWAT - for HUGE help with the transformation of my work into a real mod for all of You. Operating slightly outside of the overall conversation of the Escape From Tarkov best sights are the special purpose scopes, which have either night vision or thermal capabilities. Generally, there are several scopes for an SKS rifle. There is a small ADS zoom for irons and red dots (1.5x as far as I can tell), a bit larger one for assault scopes (2x or so) and a still larger one for rifle scopes (+3x, not sure about this one). Finally, the only downside is the price, which at its cheapest is 46,562 at Jaeger LL3, but sits at least 70,000 on the Escape From Tarkov flea market. Quick Reference Overall, the night vision scopes should be generally avoided, and it is a much better idea to just opt for NVGs instead, so what's left are the thermal options, in which two stand out above the rest. ], - it has only 1 magnification (zoom) - this, so the Nightforce ATACR 7-35 x 56 FFP is at 24x unzoomed and 36x zoomed in. Scan this QR code to download the app now. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. Choosing which of the Escape From Tarkov best sights to use can both define your playstyle and the general outcome of your raids. The unofficial subreddit for the video game Escape From Tarkov developed by BattleState Games. Archived post. https://www.reddit.com/r/Escap_the_recent_optic_rework/. The zoom-factor is than in game 7,55 in game and not the expecte 6x as described in game (having FOV 65), failure correction: last H is 1,35m =53,16 inch. Ended up missing a couple of shots that way so I was rather confused as to how I am supposed to read the dots on my scope when firing outside the zeroing range. Maybe not until 200m if you're shooting at the top of the head and okay with hitting the jaw, but that depends if I understood the original post correctly or not. This is because 1 mil/MOA at 4x is smaller than 1 mil/MOA at 10x, so in FFP optics the gaps between any dots/dashes/etc are always consistent at every magnification level. Now i finaly managed to do the math-work correct. The math behind this is breaking my head, because the high of scavs is an unknow variable that seems changing with every optic. Unzoomed concerns Started December 28, 2022, By If I'm zoomed at 200m, I am already accounting for the bullet drop at 200m, but it is needed in calculating the difference to 300m . bullet drop(m) = (300m / 800m/s)^2*4.9m/s^2 = 0.689 meters. I figured out that the hemetic door bunkers are roughly 360m away from the dome, so I zeroed my gun to 300m and fired half a mil dot up thinking that they measure each mildot as 100m. red dot & holographic sights . It is good for weaker weapons like the Ump that have lower recoil in full auto-watch your fire scoped. Like if I know my target is 300m (4 Millr tall), I am thinking if I'm zeroed at 200m (max for the scope), it's about 1 marking below center, based on how it feels in game. I dropped outta college but I still know how to work with simpler math/equations aka finding out the X. Reddit, Inc. 2023. Again, when zeroed at 100m, due to each dot being a 2.5 mil increment, we will have similarities and differences from the hensoldt scope. For more information, please see our They are very popular to use due to this dual function, as most Tarkov fights happen in the 20-50m range, so being able to be a bit more precise can go a long way. The only difference between the XPS3-0 and XPS3-2 models is that the 2 has an . Thanks for the response either way! 150M = 47.6 MOA This site uses cookies. Curious about the LIT project? However, you can get your hands on this slightly earlier through a barter at Jaeger LL3, so it is slightly more accessible to lower-level players. SFP reticle scale is shifted , FFP reticle scale is constant. Privacy Policy. Also wondering if they'd eventually implement a range finder. Do we know how tall the actual scav model is in game based on the distance calculation? ECLiPSE RBAV-AF plate carrier (Ranger Green). 1200/height in mildots(while zoomed)=guesstimated range1200/8=150m(Tarkov distance 153.1)Guns are zeroed to their default ammo(7.62x54R LPS gzh)Using bullets. Obviously this isn't super useful to try to calculate on the fly, but I'm trying to get an idea if this model holds up in game, or how I would go about doing this calculation if I want to reflect on where I was aiming afterwards when I miss my shots. On, say, the Valday, how do you adjust for the shot using the mils as markers beyond the zeroing range of the optic? So: (177 / 5) x 10 = 354. target height = H = 1200mm Like the Valday it has a dual magnification option at 1x and 4x, but it also has integrated iron sights if you want an even simpler picture. I like the look of them but on lots of RDS sights i couldn't see the reticle. Trijicon ACOG TA01NSN 4x32 scope. I just wanted to hear some suggestions for what other players do to set their elevations or if it's more of a guessing game? Zoomed UnZoomed 150 = 20 Millr 150 = 4 Millr SFP reticle scale is shifted , FFP reticle scale is constant. Additionally, it has the option to mount a reflex sight on top to use in close-quarters scenarios, which might appear later in this list too. I worked backwards assuming that all the scopes were SFP and not set to their scaled magnification , and disregarded the height value as being static, choosing instead to assume that the mil/moa scales were correct and simply living with a changing variable for each optic as our "scav height" I believethe 7.62x51 and 7.62x54R fall in a range of 800-875m/s, and muzzle velocity should be affected by certain weapon parts, but I could just assume 800m/s and adjust on the fly. . i have been getting so many good long distance headshots now and killing so many people and scavs at a distance with a survival rate of 70 percent and a win streak of 19, whereas before i would try hit the same shot with a PK-06 but would miss and start a huge. bullet drop (100m) = (1/8)^2*4.9 = 0.076 meters its variable 1 times to 4 times and has good mil-dots. probably again this was alot of info that i dumped quite quickly so yeah. The obvious downside of this is the price, which comes in at around 611,000, and the availability, which requires you to be at LL4 for either Mechanic or Skier for a barter. It does have a bit of a busy reticle, but still provides a clear picture. A military secure flash drive. If You notice any bug please tell me in comments, corrected zoom levels, changed reticle to a proper one and scaled it correctly, changed the optic mask shift for the sight picture to be bigger, moved aiming camera closer to the scope to enlarge sight picture; changed near plane value to eliminate front sight post in 4x magnification, Leupold Mark 4 HAMR 4x24mm DeltaPoint hybrid assault scope -. If the elcan does, have you tried the burris fast fire weaver 3? In going in this fashion the only reticles that have a constant scav height are the mk4 LR and the Vudu. The dovetail variant is one of the best close range options due to its clean sight picture and minimal reticle, whereas the standard picatinny mounted version is horrible to use with an overbearing reticule that makes any precision near impossible. 7150 / 52 = 137.5M At this time I cannot say what the differences might be when comparing different gun platforms, say an AK to an MDR. A thing that has been bugging me for a while is the inconsistency between sight magnifications. Changelog:- reworked new 12.12 magnified optics: - Vortex Razor HD Gen II 1-6x - enhanced reticle with brighter center dot mark with emission; changed eye relief to be on par with other optics from my mod; changed zoom levels to realistic 1 and 6x; added zeroing for further distances up to 650m; - Schmidt&Bender PM II 1-8x - increased mouse sensitivity on 1 and 8x modes; changed zoom levels for realistic 1 and 8x magnification; changed scope projection location for increased realism; added zeroing for further distances up to 650m; changed eye relief to be on par with other optics from my mod, - Schmidt & Bender PM II 3-12x - changed zoom levels for realistic 3 and 12x magnification; changed scope projection location for increased realism; added zeroing for further distances up to 650m; changed eye relief to be on par with other optics from my mod. FantasticMrFox, The sights in Escape From Tarkov are separated into five categories, and that is how we're going to split this list up too. And it starts to bother you. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. I compared the size of the target through the sight to the un-magnified screenshot I took from the same place. I have a question for one of you calculated snipers. The cheapest sight in the entire game also happens to be pretty good, so it would be remiss of us to not include it in this list. We have some of the most popular in-hand and tested through years of competitive use. March Tactical 3-24x scope where the 8x value was chosen, whereas in-game it shows 10x (which really was like 32x) + added more zeroing options for sniper scopes up to 650m. [(MOA Marks) x 5] = X ; altered aiming camera to give more sight picture, completely reworked reticle basing on real references; changed the size of the red dot on top and removed the noise texture on it; changed zoom to realistic levels; altered aiming camera to give more sight picture, changed zoom to 7x and 18x for diversity and to make it really a long range scope (in Tarkov terms :P) but not exaggerated like it was before; Optical scope March Tactical 3-24x42 FFP -. 200M = 6 Millr However, when you can and when it suits, it is definitely a sight to think about going for. Easily the best of the collimators, the two EOTech XPS3 models are just excellent for faster play styles and CQB. I've been playing this game for a couple wipes and I still have no clue how to guess the distance for sniping. For more information, please see our Contents 1 Description 2 Quests 3 Hideout 4 Location 5 Trading 6 Crafting 7 Trivia Description A military secure flash drive. All loot in Escape From Tarkov takes up space on a grid . Really helpful. All rights reserved. Reddit and its partners use cookies and similar technologies to provide you with a better experience. The small triangular reticule is small enough to be unobtrusive but still allows you to aim accurately. wiki page. [height of target = H = 7150] Converted Ballistics (tarkov-ballistics) Valday PS-320 1/6x scope - . This video goes through what to search for. Its sight picture is also significantly larger. Error +/- 1% Using a sight in Escape From Tarkov that is unreliable, or doesn't suit the playstyle of your weapon can easily trip you up, so you're going to want to take steps to avoid that, even if it is a bit more expensive. Reddit, Inc. 2023. How can this be fixed? Archived post. eikotehmouse All rights reserved. AS VAL (Avtomat Specialniy VAL - "Special Automatic rifle VAL") is a silenced automatic rifle with an integral suppressor designed for special forces units. Would need confirmation on that. If I'm zoomed at 200m, I am already accounting for the bullet drop at 200m, but it is needed in calculating the difference to 300m . Error +/- 3% Now maybe I'm wrong on all of this and pls let me know if I missed smth as this should be a discussion after all. quick preview. Perhaps the differences between the scope types are a feature, but the Elcan and ACOG TA01NSN having double the magnification compared to HAMR and Bravo, despite them all being 4x scopes? bullet drop(m) = (300m / 800m/s)^2*4.9m/s^2 = 0.689 meters. [height of target = H = 7150] Converted (or maybe there is one and I'm a dumbass). 2. On the other hand, the FLIR is there if you want to fight at slightly longer ranges, as it offers a 9x zoom mode. The EOTech Vudu works with MIL not MOA. 1p69/59, what even is that scope ? Reddit, Inc. 2023. So, to find out what the Escape From Tarkov best sights are, make sure to carry on reading. Distance to Target (Meters) = D, Example corrected zoom level, changed reticle, changed refresh rate to 60Hz, disabled the red thermal filter, moved aiming camera closer to the scope to enlarge sight picture; moved aiming camera closer to screen to enlarge sight picture, rescaled reticle; changed zoom levels and refresh rate to 60Hz, moved aiming camera closer to the scope to enlarge sight picture; - added alternative reticle versions, instructions in readme file in the "Alternative reticles" folder, for making it all work in AKI 3.0.0 for You guys, for making it all work in AKI 3.1.1 for You guys, [Client Request] /files/bundle/assets/content/items/mods/scopes/scope_all_aimpoint_micro_h1_high_mark, [UNHANDLED][/files/bundle/assets/content/items/mods/scopes/scope_all_aimpoint_micro_h1_high_mark], [Client Request] /files/bundle/assets/content/items/mods/scopes/scope_base_trijicon_acog_ta01nsn_4x32_mark, [UNHANDLED][/files/bundle/assets/content/items/mods/scopes/scope_base_trijicon_acog_ta01nsn_4x32_mark]. You can't really take any Info from anyone unless you have the same FOV however playing at 65-70 fov every mil dot is 100m using basically any . Login. So bullet drop(m)= (time(s))^2*9.8m/s^2/2 It sports both 1x and 6x magnification, which is slightly longer than most other assault scopes, and gives you nice flexibility. Like if I am making this assumption, and it was stated for distance calculation we can assume the model is 1200mm tall or 1.2 meters, can I apply this to my calculation here? IRL the production of triangle reticle DeltaPoint has ended, 2. Valday Krechet reflex sight (Krechet) is a reflex sight in Escape from Tarkov . . difference = 1.225-0.076 = aim 1.149 meters above the target. *! Scan this QR code to download the app now. Privacy Policy. bullet drop(m) = (distance(m)/800m/s)^2*4.9m/s^2 I own one to the devs!!! Vodor Military flash drive (MFD) is an item in Escape from Tarkov . altered aiming camera to give more sight picture, changed zoom levels to represent about 8x magnification (had to choose something between 3 and 24x as we have only one mode right now), reworked reticle; altered aiming camera to give more sight picture, changed zoom to real 3,5x; altered aiming camera to give more sight picture, changed zoom level to a real 4x, shifted mask to enlarge sight picture as well; corrected zoom level, scaled reticle correctly, changed the optic mask shift for the sight picture to be bigger, moved aiming camera closer to the scope to enlarge sight picture; changed near plane value to eliminate front sight post in 4x magnification; FLIR RS-32 2.25-9x 35mm 60Hz thermal riflescope -. altered reticle sizes (unmagnified and magnified dont change sizes as IRL), changed the reticle to a green one to more resemble HHS-1 Green version of this system, changed scope shadow properties, moved aim-camera closer to magnifier to give more sight picture; altered aiming camera, removed noise from the reticle; changed reticle to the one from 12.11 RMR; altered its size; darkened tube interior; changed reticle to a realistic green circle with 1 moa dot; changed reticle to 12.11 dot; added tint and specular to glass; changed reticle to the one from 12.11, left untouched otherwise; almost left untouched, retained pre 12.11 reticles; Vortex Razor AMG UH-1 holographic sight . 100m = 10m En . Zoomed No blame on the devs here if they made that right but apparently the reticle is for 3-9x ? You build a new gun, a better gun, a more badass gun, and slap an even deadlier looking sight on top of it for that extra tacticoolness (it counts, this is known). 100M = 25M being the first focal plane means as the scope zooms in it also zooms the reticle which means that the scope is alwasy at the same mill, When the VUDU is zoomed, each tick line is equal to 5 MOA, dont worry about MOA vs Mill but we will figure this out the conversion for moa and meters is going to be 87.3 While some categories are generally better than others, they are very much suited to contrasting situations, making it rather tricky to directly compare them. For more information, please see our so lame by me. Thanks for your help, guys! Veritas had a problem with the zeroing of the different ammos. But in the next raid, when you ADS, it just seems off. 300M = 23.8 MOA I have a question for one of you calculated snipers. changed database entries for VSS and VAL ironsights they are usable right now. Pretty sure the Elcan just has a variable zoom and a backup ironsight. Maybe you can keep fire button pressed and bolting on release. alternative versions of some reticles coming in V1.1! Being able to be picked up for just a bit over 30,000, the TAC30 is an excellent choice if you're wanting a scope that does it all. They are as follows: Armasight N-15 Night Vision Goggles (Peacekeeper LL3 - $851) PNV-10T Night Vision Goggles (Skier LL2 - 32,200 Roubles) Millr tall = X It sports both 1x and 6x magnification, which is slightly longer than most other assault scopes, and gives you nice flexibility. again the fact the valday cannot zero past 200m does make this point a little redundant. Aimpoint COMP M4 reflex sight - added 12.11 red dot mark, altered its size and brightness; changed the tube interior to be dark and non-glossy, added slight tint and specular to glass; Cobra EKP-8-02 reflex sight - retained pre 12.10 reticles, rest left untouched; Cobra EKP-8-18 reflex sight - retained pre 12.10 reticles, rest left untouched; changed database entries for sniper scopes as zoom values are altered everywhere it was needed to change these entries to show changed values, f.e. It is an incredibly powerful tool for spotting enemies at a distance, and can make raids on maps like Woods a breeze with enemies not knowing what's hit them. New comments cannot be posted and votes cannot be cast. 2. Maybe people use modifiers for the scopes instead of adjusting the formula to match reality,but that seems like a strange method to me. The high initial magnification scopes like the KMZ 1P59 are better suited for snipers, but you will still be able to do the job with the ones included in this list. A special data storage device that is not only encrypted, but also has increased mechanical security. Oh and something I will disagree with you on is the FFP vs SFP stuff. (funnily enough I also play on 65 FOV) in the image you will notice i was still able to estimate a slight offset of range due to size of reticle, in reality, the shot was 134M and the target should be 53.14 MOA Tall, Quick Reference Like the 130m headshots of PMCs. 300M = 4 Millr I doubt this is intended. I only use the elcan scope now. Error +/- 2% X = Millr tall so each marking would be 0.4m, so I would have to aim 1.149m/(0.4m/marking) = 2.87 markings above my target. I just don't understand the reticles, Sorry for any grammatical errors, english isn't my first language. FFP reticles change size as you adjust your magnification level. However, their qualities might differ to a great extent. Anyway, I hope some of you found this helpful! changed database entries for allowing the use of red dots on top of Elcan Specters. Register yourself now and be a part of our community! Restore formatting, The unofficial subreddit for the video game Escape From Tarkov developed by BattleState Games, Finding out the range ? Escape From Tarkov ammo tier list: Best ammo ranked for patch 0.13 (2023), Escape From Tarkov controller and Steam Deck support explained, Escape From Tarkov 0.13.0.4 patch notes: Balance changes, bug fixes & more, How To Fix Error 504 Bad Gateway In Escape From Tarkov, Escape From Tarkov 0.13.0.2 Patch Notes & Hidden Recoil Changes. . MENTAL ANONYMOUS. Love the big open window with a very narrow bezel ,perfect for aiming and peripheral vision. All rights reserved. AK Krebs Custom UFM KeyMod handguard. The unofficial subreddit for the video game Escape From Tarkov developed by BattleState Games. You won't hit a headshot with the current reticles over 200-300m you just won't. New comments cannot be posted and votes cannot be cast. its variable 1 times to 4 times and has good mil-dots. If you have an account, sign in now to post with your account. Imade a 560m headshot on woods with the 3-10x scope on a DVL on the first shot, so my method of calculation can't be off by that much (1.75/1.2) Zoomed Error +/- 1% By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. The standout in this category, and arguably the best overall 1x magnification sight is the DeltaPoint reflex, which of course was mentioned earlier alongside the HAMR. Reddit, Inc. 2023. The field of view when the eye is removed at a distance of 100 mm from the exit window of the sight is deg - 10.5. note that in the picture the target is actually 278.15M away and my estimation was actually fairly accurate. On GGRecon, smart voices & original ideas take centre stage. This selection is a bit of a strange one, because the quality of the sight varies dramatically depending on the mount variation. 250 = 12 Millr 250 = 2.4 Millr If so, each marking would be 0.3 meters at 300m distance, so if I'm calculating markings, I can take my drop and divide by marking height, so 0.383m/0.3m/marking = 1.28 markings (Millr?) En . Like if I am making this assumption, and it was stated for distance calculation we can assume the model is 1200mm tall or 1.2 meters, can I apply this to my calculation here? I know that 1MOA with March Tactical eguals 1.5 MOA at unzoomed Nightforce and 1 MOA at unzoomed Nightforce equals 1.5 MOA with Nightforce zoomed in. Reticle Reticle 1x mode in use 6x mode in use Trading x2 Bottle of Tarkovskaya vodka + x1 MRE ration pack Prapor LL4 Valday PS-320 1/6x scope Sights (Functional Mods) Categories Languages If so, each marking would be 0.3 meters at 300m distance, so if I'm calculating markings, I can take my drop and divide by marking height, so 0.383m/0.3m/marking = 1.28 markings (Millr?) 300M = 75M. 200m = 15 Millr 200 = 3 Millr While not as precise as the DeltaPoint, it can still perform above its measly price, to a point where you really can't go wrong. Otherwise, you would miscalculate the distance. MULTI_82rus It operates roughly the same as the TAC30, only with a 6x option instead of 4x. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. . 150 = 8 Millr Aazatgrabya There are currently four main Escape From Tarkov night vision goggles that you can get your hands on, and they come in various different prices, and with varying qualities too. In this video I go over what are the scopes that allow you to attach a red dot sight on top in Escape from Tarkov. Some interesting results from this comparison: Valday 6x, TAC 30 1-4x, ACOG 4x (TA01NSN) and Elcan 4x all have the same relative zoom. with a small dot mark, added tint and yellow specular to glass; changed tube interior to be non glossy and totally dark, changed reticle to an alternative one that IRL Romeo 4 has to add diversity; added slight tint and orange specular to glass, added 12.11 dot mark but decreased its size; added 12.11 red dot mark, altered its size and brightness; changed the tube interior to be dark and non-glossy, added slight tint and specular to glass; retained pre 12.10 reticles, rest left untouched; slightly altered reticle changed brightness to be NVG compatible; changed size, brightness and color of reticle its green now for diversity and NVG compatible; thanks to 12.11 changes in scripting it became a more valuable sight now the unmagnified mode does not have the excessive zoom. 300M = 23.8 MOA Video cassette with the Cyborg Killer movie, Key to the closed premises of the Health Resort, Secure Flash drive (Your car Needs a Service), Silicon Optoelectronic Integrated Circuits textbook, Do Not Sell or Share My Personal Information. I dont take responsibility ;P. Put the "ACOG4life - Optic Rework" mod folder into user/mods as usual. the bullet drop is shortened ingame. Your IP: changed database entries for all red dot sights (added 25m zeroing as a majority of these lack such setting, thus making them unusable for VSS, VAL and many other). MarkstromTV presents Valday ALL DAY | Escape From TarkovBe sure to subscribe to Markstrom so you don't miss tarkov, Escape from Tarkov guides, gameplay, es.
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